PERSONAL PROJECTS
Ranging from silly to serious. A few personal projects with heavy narrative focus.
TYPES OF ROMANCE
Narrative Designer, Writer, Programmer.
A 70’s manga inspired typing-game dating sim. Woo the lady (or gentleman) of your dreams. But beware your words - you might reduce them to tears!
The goal of this project was to experiment with storytelling while using typing as a main mechanic. The writing focused on melodrama and tongue-in-cheek humor.
Created using Unity. Featured at the Toronto Comic Arts Festival, WordPlay, and the Montreal International Games Summit!
Gameplay
At the Montreal International Games Summit!

THE ROMANCE THEOREM
Narrative Designer & Writer
An anti-dating sim exploring toxic relationships and cycles of happiness.
When developing The Romance Theorem, I was interested in challenging conventional relationship mechanics. In this game, sustaining the protagonist's relationship, or choosing the "right" answer, undermines their self-esteem and ultimately traps them in an unfulfilling romance.
Created using Ren'py.