Shhh...
Projects of the past, locked behind the cruel gate of an NDA.

Game Designer
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For an original IP.
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Developed gameplay mechanics and wrote documentation, to solidify design ideas before the prototyping phase.
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Research and documentation, to support narrative development and prototype pitch.
Remote Freelance (Aug 2024 - Nov 2024)

Narrative Designer & Writer
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For an original IP.
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Developed story and lore.
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Developed character personalities (based on pre-existing art and mechanics), backstories, and relationships.
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Pitched to ideas to Creative Directors, to ensure cohesion between gameplay and mission structure.
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Implemented dialogue in Unity, using Pixel Crushers.
Remote Freelance (Aug 2024 - Nov 2024)

Game & Narrative Designer
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For an IP spin-off, funded by Devolver Digital.
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Developed overarching story, NPCs, and location bios.
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Led a writers’ rooms of four, including external writers and cultural consultant.
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Wrote and implemented missions using Unreal and articy:draft.
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Collaborated with programmers, level designers, and tech artists to maintain narrative direction and tone.
Permanent Full-Time (Aug 2024 - Nov 2024)